It is completely sad that Gameloft had to throw in one of these money-grabbing tactics onto a perfectly good game.Īlongisde this disappointment is long loading screens, but they aren’t anywhere near as disappointing as the previously mention part of the game. This was a complete and utter disappointment. That is right, the game actually punishes you for investing time in the game by making you pay in either time or money. That is until, I was unable to continue playing unless I either waited a few hours for my little points metre to automatically recharge or I purchased points with real currency.
This did not set a good first impression, but once it was over and I got to jump into the game my feeling of Let’s Golf 3 improved greatly. This is first evident in the tutorial, which lasted much longer than it really needed to be, without having an identifiable way of quitting (if there was a way I could not find it).
While the controls and overall gameplay are extremely simple and become second nature in little time, there is a great deal of unnecessary explaination and hand-holding. It does so quite well with a very in depth tutorial explaining the swinging and aiming system, all of which is simply a touch away. Is Let’s Golf 3 up to par or is it another in a long line of mediocre golfing games?įrom the get go Let’s Golf 3 has something to prove, it is going to be a game with simple controls which provide a leisurely play-style that is easy to comprehend. It had to tear down the stigma attached to iPhone games of the sports genre as well as defy many peoples preconceptions about Golf games. Let’s Golf 3 had a lot of ground to cover, if it wanted to be a good game. Golf games have a history of being monotonous, tedious and at times just plain unexciting.